![]() Fly through the atmosphere of Mars and many other planets and you can even land on them.ĭiscover the galaxy in a stunning three dimensional map based on NASA's artistic impression of the Milky Way galactic structure. Explore the Orion Arm's nebulae and supernovae from the comfort of your spaceship. IMO all that reinstalling and messing around is going to screw-up any systemįrom what you say you probably do a lot of that kind of thing.Galaxy map is an interactive map of the Milky Way galaxy, Andromeda and their satellite galaxies. What happens it seems like is the DW launcher will open and when I press "Play Distant Worlds" It starts loading for a moment and then closes.Īny suggestions? If it helps, I'm running Windows 8.1.Īlso, if it matters, my PC specs (greatly simplified) include a i5 and a GTX 560 ti as well as 8gb of ram. Trying to figure out DirectX (I'm not even sure if I have DX 9 or one of the newer versions :P) Uninstalling and reinstalling Microsoft.NET I've looked up many solutions but none have shown any result, if anything, further messing with stuff. Originally posted by lee.zy.luv:Awesome, but DW won't start. Achievements screen now shows your empire when playing as a pirate faction - thus can see pirate achievements (e.g. now allow populations with colony population policy set to 'Exterminate' to be completely wiped out at colonies (do not stop at 1 million) bases will now launch fighters at attackers even when have no other weapons fixed Enemy Target List closing when have target without empire These are now presented sequentially so that player can respond to all messages multiple requests to honor mutual defense pact in alliance. fixed problem where could not respond to multiple simultaneous diplomatic messages, e.g. slightly reduced likelihood of empire splits and civil wars reduced chance of newly conquered colonies switching empires, especially when have strong troop garrison present Freighters now less likely to be idle - when no transport orders to fulfill freighters are now more likely to bulk transport resources from mining stations and small colonies to spaceports AI builds more construction ships in early game AI more likely to offer trades of tech and maps when relations good between empires further fixes to ensure pirate factions do not accept own attack missions fixed bug where pirate factions would sometimes accept own attack missions further fixes for some achievements so that properly *retained* upon review: OwnOperationalPlanetDestroyer, JoinTheFreedomAlliance, JoinTheShakturi fixed 'Defeat Ancient Guardians' achievement fixed some Achievements for pirate factions (raiding) ![]() fixed bug where victory condition progress sometimes shows NaN% pirate civilian ship maintenance reduction bonuses from leaders, etc now properly applied civilian pirate ships will now properly retrofit as needed fixed bug where civilian pirate ships would not always get upgraded component values when researched fixed bug where loading premade designs allows premature building of colony ship (advisor suggestion) fixed bug when attempt to start new custom pirate game without any other empires fixed crash when using custom mod with more than 256 components fixed occasional crash in game editor when editing a planet with special ruins fixed rare crash when fleet checks for next mission assignment fixed rare crash when ship performing escort mission ![]() fixed rare crash when fighters checking for nearby threats ![]() ![]() fixed crash when drawing empire colony summary (Empire Summary screen) and have no capital colony fixed crashes on some systems when drawing text in Hover Panel (the hover info for planets, ships, etc - this was incorrectly showing up from GDI+ as an Out of Memory exception) Universe has been updated to version 1.9.5.12! ![]()
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